News on “Chapter 2″ of GRAW June 11, 2006
Posted by 360lounge in Games, Xbox Live Marketplace.trackback
If GRAW wasn’t already a perfect game, Ubisoft announced some of its new content on the ever exclusive, “Chapter 2,” scheduled for release in June. It will be downloadable on XBL and will include:
- Coffee Plantation (Day) This takes place on a coffee plantation embedded deep in Nicaragua. The Ghosts’ overall goal of this mission is to eliminate the arms dealer and shut down his operations.
- Shipping Port (Evening) The next mission takes place at a shipping port and the Ghosts’ objective is to stop the enemy frosmuggling weapons into the country. The player will interact with rebel troops through warehouses, decks of ships, and on massive shipping cranes.
- River Depot (Dawn) This map puts the Ghosts in a jungle area that the Rebel forces have infiltrated and are using for storing and shipping out illegal weapons. The goal of the Ghosts is to secure the warehouse facility that holds crucial information concerning the placement and shipment of weapons.
- Jungle Mine (Day) The last mission in this co-op campaign chapter takes place in a mine that is vital to the Rebel force’s regime and the Ghosts are tasked with securing the area, destroying the weapons, and eliminating the Rebel leader. The central location on this map is the mine itself and it provides a place for multi-tiered gameplay surrounded by good cover.
And more.
The game will also come with various map-updates:
- Fishing Village (Dusk)
- Wharf (Late day)
- Old Town (Morning)
- Nowhere (Evening)
- Coffee Plantation (Evening)
- Shipping Port (Sunset)
- River Depot (Day)
- Jungle Mines (Evening)
And if you didn’t think that was enough to crack your gears, check out these new weapons updates:
- SR-25 SD (Marksman)
Description – “7.62×51mmSS – Combining the power of the SR-25 rifle with a suppressor, the SR-25 SD Sniper rifle is lethal, accurate, and quiet.” Game Info – Silenced, 20 rounds per mag, 10 mags (increased for marksmen), Single Shot, 8x and 16x zoom. - M468 (Rifleman)
Description – “6.8×43mm – This updated version of the standard US carbine uses a larger round to provide greater lethality against both armored and unarmored targets.” Game Info – 28 rounds per mag, 10 mags (increased for grenadiers), Single Shot and Full Auto, 3x Zoom - M468/M320 (Grenadier)
Description – “6.8×43mm/40mm – The standard M468 with attached M320 grenade launcher provides a versatile dual-purpose firing platform.” Game Info – 28 rounds per mag, 10 mags (increased for grenadiers), Single Shot and Full Auto, 3x Zoom - AK-47 LMG (Gunner)
- Description – “7.62×39mm – Modified from the classic AK-47 the AK-47 LMG includes a 75 round drum magazine, and shares most of the characteristics of the AK-47.” Game Info – 75 rounds per magazine, 6 mags (increased for gunners). Fully Auto Only, no zoom
- SCAR-H SV (Rifleman)
Description – “7.62×51mm – This version of the SCAR-H rifle comes with a standard barrel and improved optics, making it better for long-range shooting.” Game Info – 20 rounds per mag, 10 mags (increased for riflemen), Single Shot, 2x and 4x Zoom
And that’s all we know for now.
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